This table has been copyed from he one on the Wizards of the Coast home page simply contact me if it needs to be removed. And i will remove it immediatly
Tiefling Options
Because of their varied backgrounds, tiefling appearance can be quite varied. It is also possible, and even likely that not all tieflings will have the same innate powers. Because of this, the following two tables were created to add variety to tieflings, and should be used at the time of character creation.
The tiefling ability table should be rolled on five times, the results used in place of the standard infravision, darkness, 15' radius ability, and resistances to cold, fire, electricity and poison. Note, however, that all of these abilities occur on the table.
Tiefling Appearance
01-04 Small horns on forehead
05-06 Small horns on temples
07 Single horn on forehead
08-09 Long, thin face
10 Fangs in mouth
11 All teeth are pointed
12 Forked tongue
13-14 Pointed ears
15 Fan-like ears
16 Extremely long nose
17 Very small (almost unnoticeable) nose
18 Extremely long eyelashes
19-21 Red eyes
22-23 Black eyes
24 Feline eyes
25-26 Extremely deep-set eyes
27-28 Green hair
29-30 Blue hair
31 Multi-colored hair
32-33 Six fingers (including thumb)
34-35 Three fingers (including thumb)
36-37 Black fingernails
38-39 Red fingernails
40-41 Fingers one inch longer than normal
42 Arms six inches longer than normal
43 Legs six inches longer than normal
44-46 Horse-like legs
47-49 Goat-like legs
50-52 Goat-like hooves
53-55 Long, thin tail
56-57 Horse-like tail
58-59 Lizardlike tail
60-62 Spiny ridge on back
63-65 Spiny ridges all over body
66-68 Hairless body
69-71 Body covered in short fur or long hair
72-73 Body covered in striped markings
74-75 Extremely greasy skin
76-80 Scaly skin
81-83 Leathery skin
84 Small feathers rather than hair on 10-100% of body
85 Green-tinted skin
86 Blue-tinted skin
87 Red-tinted skin
88-89 Special side effect (roll on table below)
90-94 Roll twice again, ignoring rolls above 89
95-00 Roll three times again, ignoring rolls above 89
Tiefling special side effects
01-10 Ashy odor surrounds body
11-15 Sulfurous odor surrounds body
16-20 Rotting odor surrounds body
20-25 Skin exudes ashy grit
26-30 Body casts no shadow
31-33 Body has no reflection in mirror
34-40 Susceptible to spells such as spirit wrack and cacofiend
41-45 Tanar'ri react toward tiefling as though baatezu
46-50 Baatezu react toward tiefling as though tanar'ri
51-60 Presence causes unease in animals
61-65 Presence causes unease in NPCs. Reactions at -4
66-70 Prolonged touch withers normal plants
71-75 Fingers treated as claws (1d4/1d3 damage)
76-80 Touch inflicts 1 point of damage due to high body heat
81-85 Touch inflicts 1 point of damage due to cold body temperature
86-90 Odd skin composition results in base AC of 1d6+3
91 Cannot reproduce
92 Holy water inflicts 1d6 damage
93 Exposure to direct sunlight inflicts 1 point of damage per round
94 Cannot enter "holy" areas
95 Harmed only by magical or silver weapons
96-00 Intuitively can speak the language of one fiendish race
Tiefling Abilities
01-03 blur one time per day
04-06 charm person one time per day
07-09 chill touch one time per day
10-12 comprehend languages one time per day
13-15 darkness, 10' radius once per day
16-18 detect good/evil two times per day
19-21 detect magic three times per day
22-24 ESP one time per day
25-27 invisibility two times per week