This table has been copyed from he one on the Wizards of the Coast home page simply contact me if it needs to be removed. And i will remove it immediatly

 

Tiefling Options

Because of their varied backgrounds, tiefling appearance can be quite varied. It is also possible, and even likely that not all tieflings will have the same innate powers. Because of this, the following two tables were created to add variety to tieflings, and should be used at the time of character creation.

The tiefling ability table should be rolled on five times, the results used in place of the standard infravision, darkness, 15' radius ability, and resistances to cold, fire, electricity and poison. Note, however, that all of these abilities occur on the table.

Tiefling Appearance

01-04 Small horns on forehead

05-06 Small horns on temples

07 Single horn on forehead

08-09 Long, thin face

10 Fangs in mouth

11 All teeth are pointed

12 Forked tongue

13-14 Pointed ears

15 Fan-like ears

16 Extremely long nose

17 Very small (almost unnoticeable) nose

18 Extremely long eyelashes

19-21 Red eyes

22-23 Black eyes

24 Feline eyes

25-26 Extremely deep-set eyes

27-28 Green hair

29-30 Blue hair

31 Multi-colored hair

32-33 Six fingers (including thumb)

34-35 Three fingers (including thumb)

36-37 Black fingernails

38-39 Red fingernails

40-41 Fingers one inch longer than normal

42 Arms six inches longer than normal

43 Legs six inches longer than normal

44-46 Horse-like legs

47-49 Goat-like legs

50-52 Goat-like hooves

53-55 Long, thin tail

56-57 Horse-like tail

58-59 Lizardlike tail

60-62 Spiny ridge on back

63-65 Spiny ridges all over body

66-68 Hairless body

69-71 Body covered in short fur or long hair

72-73 Body covered in striped markings

74-75 Extremely greasy skin

76-80 Scaly skin

81-83 Leathery skin

84 Small feathers rather than hair on 10-100% of body

85 Green-tinted skin

86 Blue-tinted skin

87 Red-tinted skin

88-89 Special side effect (roll on table below)

90-94 Roll twice again, ignoring rolls above 89

95-00 Roll three times again, ignoring rolls above 89

Tiefling special side effects

01-10 Ashy odor surrounds body

11-15 Sulfurous odor surrounds body

16-20 Rotting odor surrounds body

20-25 Skin exudes ashy grit

26-30 Body casts no shadow

31-33 Body has no reflection in mirror

34-40 Susceptible to spells such as spirit wrack and cacofiend

41-45 Tanar'ri react toward tiefling as though baatezu

46-50 Baatezu react toward tiefling as though tanar'ri

51-60 Presence causes unease in animals

61-65 Presence causes unease in NPCs. Reactions at -4

66-70 Prolonged touch withers normal plants

71-75 Fingers treated as claws (1d4/1d3 damage)

76-80 Touch inflicts 1 point of damage due to high body heat

81-85 Touch inflicts 1 point of damage due to cold body temperature

86-90 Odd skin composition results in base AC of 1d6+3

91 Cannot reproduce

92 Holy water inflicts 1d6 damage

93 Exposure to direct sunlight inflicts 1 point of damage per round

94 Cannot enter "holy" areas

95 Harmed only by magical or silver weapons

96-00 Intuitively can speak the language of one fiendish race

Tiefling Abilities

01-03 blur one time per day

04-06 charm person one time per day

07-09 chill touch one time per day

10-12 comprehend languages one time per day

13-15 darkness, 10' radius once per day

16-18 detect good/evil two times per day

19-21 detect magic three times per day

22-24 ESP one time per day

25-27 invisibility two times per week

Planescape Information